Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Handling errors and the Error interface

The Error interface is a pretty small and simple interface:

type Error interface{
Error() string
}

This interface is elegant because it's simple to make anything to satisfy it. Unfortunately, this also creates confusion for packages that need to take certain actions depending on the error received.

There are a number of ways to create errors in Go, this recipe will explore the creation of basic errors, errors that have assigned values or types, and of a custom error using a struct.

Getting ready

Configure your environment according to these steps:

  1. Download and install Go on your operating system from https://golang.org/doc/install, and configure your GOPATH environment variable...