Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Initializing, storing, and passing http.Client structs

The Go net/http package exposes a flexible http.Client struct for working with HTTP APIs. This struct has separate transport functionality and is relatively simple to short-circuit requests, modify headers for each client operation, and handle any REST operations. Creating clients is a very common operation, and this recipe will start with the basics of working and creating an http.Client object.

Getting ready

Configure your environment according to these steps:

  1. Download and install Go on your operating system from https://golang.org/doc/install and configure your GOPATH environment variable.
  2. Open a terminal/console application.
  3. Navigate to GOPATH/src and create a project...