Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Reading and setting environment variables

Environment variables are another way to pass state into an application beyond reading data in from a file or passing it explicitly over the command line. This recipe will explore some very basic getting and setting of environment variables and then work with the highly useful third-party library https://github.com/kelseyhightower/envconfig.

We'll build an application that can read a config via JSON or through environment variables. The next recipe will further explore alternative formats, including TOML and YAML.

Getting ready

Configure your environment according to these steps:

  1. Refer to the Getting ready section's steps in the Using command-line flags recipe.
  2. Run the go...