Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Introduction

Error handling is important for even the most basic Go program. Errors in Go implement the Error interface and must be dealt with at every layer of the code. Go errors do not work like exceptions, and unhandled errors can cause enormous problems. You should strive to handle and consider errors whenever they occur.

This chapter also covers logging since it's common to log whenever an actual error occurs. We'll also investigate wrapping errors so that a given error has the appropriate amount of context for the calling function.