Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Struct tags and basic reflection in Go

Reflection is a complicated topic that can't really be covered in a single recipe. However, a practical application of reflection is dealing with struct tags. At their core, struct tags are just key-value strings. You lookup the key, then deal with the value. As you can imagine, for something like JSON marshal and unmarshal, there's a lot of complexity for dealing with these values.

The reflect package is designed for interrogating and understanding interface objects. It has helper methods to look at kind of structs, values, struct tags, and more. If you need something beyond the basic interface conversion like at the beginning of this chapter, this is the package you should look at.

Getting ready

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