Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Using pointers and SQL NullTypes for encoding and decoding

When you encode or decode into an object in Go, types that are not explicitly set will be set to their default values. Strings will default to empty string "", and integers will default to 0 as an example. Normally, this is fine, unless 0 means something for your API or service that is consuming the user input or returning it.

In addition, if you use struct tags such as json omitempty, 0 values will be ignored even if they're valid. Another example of this is Null that returns from SQL. What value best represents Null for an Int? This recipe will explore some of the ways Go developers deal with this issue.

Getting ready

Refer to the steps given in the...