Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Introduction

Working with APIs and writing web clients can be a tricky subject. Different APIs have different types of authorization, authentication, and protocols. We'll explore the http.Client struct object, working with OAuth2 clients and long-term token storage, and finish off with GRPC with an additional REST interface.

By the end of this chapter, you should have an idea of how to interface with third-party or in-house APIs and have some patterns for common operations, such as async requests to APIs.