Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Practical fuzzing

This recipe will explore fuzzing and how it can be used to help validate functions. In the Currency conversions and float64 considerations recipe from Chapter 3, Data Conversion and Composition, we created a function that takes decimal US currency as a string and returns an int64 version representing cents. We'll modify that function and demonstrate finding a panic with fuzzing.

Getting ready

Configure your environment according to these steps:

  1. Refer to the Getting ready section of the Mocking using the standard library recipe of this chapter.
  2. Run the go get github.com/dvyukov/go-fuzz/go-fuzz command.
  3. Run the go get github.com/dvyukov/go-fuzz/go-fuzz-build command.
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