Channels can be any type in Go. A channel of structs allows you to pass a lot of state with a single message. This recipe will explore using of channels to pass around complex request structs and return their results in complex response structs.
In the next recipe, Using the worker pool design pattern, the value of this becomes even more apparent as you can create general purpose workers capable of performing a variety of tasks.
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Book Overview & Buying
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Table Of Contents
Go Cookbook
By :
Go Cookbook
By:
Overview of this book
Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library.
This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers.
The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)
Preface
I/O and File Systems
Command-Line Tools
Data Conversion and Composition
Error Handling in Go
All about Databases and Storage
Web Clients and APIs
Microservices for Applications in Go
Testing
Parallelism and Concurrency
Distributed Systems
Reactive Programming and Data Streams
Serverless Programming
Performance Improvements, Tips, and Tricks