Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Using the worker pool design pattern

The worker pool design pattern is one where you dispatch long-running goroutines as workers. These workers can process a variety of work either using multiple channels or by using a stateful request struct that specifies the type as described in the preceding recipe.
This recipe will create stateful workers and demonstrate how to coordinate and spin up multiple workers all handling requests concurrently on the same channel. These workers will be crypto workers like in a web authentication app. Their purpose will be to hash plain text strings using bcrypt package and compare a text password against a hash.

Getting ready

Refer to the Getting ready section of the Using channels and the select...