Book Image

Learning AWS Lumberyard Game Development

By : Dr. Edward Lavieri
Book Image

Learning AWS Lumberyard Game Development

By: Dr. Edward Lavieri

Overview of this book

Amazon’s Lumberyard is a 3D cross-platform game development engine for building high-quality AAA games. It makes the process of creating multi-player games and adding realistic characters, stunning terrains, and special effects much faster and more efficient. This book will show you how to use Lumberyard to create a multiplayer 3D game with cloud computing, storage, and Twitch integration for user engagement. We will start with an introduction to Lumberyard and provide an overview of its capabilities and integration options. Once the game engine is installed, we’ll guide you through the creation of an immersive game world with characters. You’ll add animations and audio to bring the game to life. We’ll explore external interactions to support live multiplayer game play, data storage, user engagement, and the back end. By the end of the book, you will be efficient in building cross-platform games using Lumberyard.
Table of Contents (18 chapters)
Learning AWS Lumberyard Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Chapter 10. Engaging With Users Using Twitch

In the previous chapter, we explored AWS with a specific look at Cloud Canvas and Amazon S3 for cloud computing and storage respectively. Our exploration included an overview of the need for cloud-based solutions to enhance Lumberyard games. Using a hands-on approach, we used the AWS Console to create an Identity and Access Management (IAM) user. We also employed the Cloud Canvas Gem and learned how to access Amazon S3.

In this chapter, we will take a singular look at Twitch, the Amazon Web Service that allows people to watch live game streaming. You will also learn how to implement Twitch functionality for in-game user interactions. Key concepts will include Twitch JoinIn and Twitch ChatPlay.

After reading this chapter, you will:

  • Understand the concept of video game broadcasting

  • Understand the components of Twitch

  • Have your own Twitch account and Broadcast Channel

  • Be able to instantiate Twitch ChatPlay in a Lumberyard game

  • Be able to use Twitch JoinIn...