Chapter 2: Creating Materials Fast with EEVEE
This chapter will cover the magic of materials in EEVEE. After modeling, materials can define the look of the scene and give the person who is viewing your art a feel for the texture of the world you're creating. Want to show that an abandoned mansion you're working on is old and falling down? Mix dirt into your materials. Want the nice shiny architectural render you're working on to look sleek and modern? Use reflectivity and shiny materials with little to no dust. There are so many ways to use materials to really bring life to your scene, and we'll cover a couple of them in depth in this chapter.
The focus of this chapter will be stylized materials in EEVEE, but much of this lesson can be applied to any other scene you care to make in Blender. I like to break materials up into two categories, image-based materials and procedural materials. Texture materials are ones that involve using images to create a shader...