In this chapter, we discussed why Unity is a great tool for creating games, comparing it with other engines in the market. This analysis has the intention of helping you choose Unity as your first game development tool. After that, we also reviewed how to install and manage different Unity versions using Unity Hub, and, finally, we saw how to create and manage multiple projects with the same tool. We will use Unity Hub a lot, so it is important to know how to use it initially. Now, we are prepared to dive into the Unity Editor.
In the next chapter, we will start learning the basic Unity tools to author our first-level prototype.