Nowadays, new technologies expand the fields of application of Unity, from gaming to all kinds of software, such as simulations, training, apps, and so on. In the latest versions of Unity, we saw lots of improvements in the field of augmented reality (AR), which allows us to add a layer of virtuality on top of our reality, thereby augmenting what our device can perceive to create games that rely on real-world data, such as the camera's image, our real-world position, and the current weather. This can also be applied to work environments, such as when viewing the building map or checking the electrical ducts inside a wall. Welcome to the extra section of this book, where we are going to discuss how to create AR applications using Unity's AR Foundation package.
In this chapter, we will examine the following AR Foundation concepts:
- Using AR Foundation
- Building for mobile devices
- Creating a simple AR game