Book Image

Learning AWS Lumberyard Game Development

By : Dr. Edward Lavieri
Book Image

Learning AWS Lumberyard Game Development

By: Dr. Edward Lavieri

Overview of this book

Amazon’s Lumberyard is a 3D cross-platform game development engine for building high-quality AAA games. It makes the process of creating multi-player games and adding realistic characters, stunning terrains, and special effects much faster and more efficient. This book will show you how to use Lumberyard to create a multiplayer 3D game with cloud computing, storage, and Twitch integration for user engagement. We will start with an introduction to Lumberyard and provide an overview of its capabilities and integration options. Once the game engine is installed, we’ll guide you through the creation of an immersive game world with characters. You’ll add animations and audio to bring the game to life. We’ll explore external interactions to support live multiplayer game play, data storage, user engagement, and the back end. By the end of the book, you will be efficient in building cross-platform games using Lumberyard.
Table of Contents (18 chapters)
Learning AWS Lumberyard Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Understanding Twitch JoinIn


As you will recall from earlier in this chapter, when you integrate Twitch into your game you are considered a Twitch Broadcaster. You are broadcasting your game to your Twitch Channel for others to watch and, if so enabled, use Twitch ChatPlay to interact with your game. So, how do people know about your game on Twitch? How you advertise and announce your channel is up to you. If you want to target specific viewers in your game, you can use Twitch JoinIn.

Twitch JoinIn uses GameLift session information and a Flow Graph node to provide linkages between users and your game. We covered GameLift in Chapter 7, Creating Multiplayer Gameplay, and will discuss the appropriate Flow Graph node in this section.

Twitch JoinIn uses the Twitch:ChatPlay:Whisper and Twitch:JoinIn:CreateLink Flow Graph nodes.

The Twitch:ChatPlay:Whisper node, shown here, is used to send game session information to your targeted viewers. The session information is sent via a link that can be clicked...