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Enterprise Augmented Reality Projects

Enterprise Augmented Reality Projects

By : Jorge R. López Benito, Enara Artetxe González
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Enterprise Augmented Reality Projects

Enterprise Augmented Reality Projects

5 (1)
By: Jorge R. López Benito, Enara Artetxe González

Overview of this book

Augmented reality (AR) is expanding its scope from just being used in mobile and game applications to enterprise. Different industries are using AR to enhance assembly line visualization, guide operators performing difficult tasks, attract more customers, and even improve training techniques. In this book, you'll gain comprehensive insights into different aspects of developing AR-based apps for six different enterprise sectors, focusing on market needs and choosing the most suitable tool in each case. You'll delve into the basics of Unity and get familiar with Unity assets, materials, and resources, which will help you build a strong foundation for working on the different AR projects covered in the book. You'll build real-world projects for various industries such as marketing, retail, and automation in a step-by-step manner. This will give you hands-on experience in developing your own industrial AR apps. While building the projects, you'll explore various AR frameworks used in the enterprise environment such as Vuforia, EasyAR, ARCore, and ARKit, and understand how they can be used by themselves or integrated into the Unity 3D engine to create AR markers, 3D models, and components of an AR app. By the end of this book, you'll be well versed in using different commercial AR frameworks as well as Unity for building robust AR projects.
Table of Contents (10 chapters)
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AR for Marketing with EasyAR

This chapter will introduce you to EasyAR, an easy and intuitive AR SDK with multiple functionalities that can be used alone or, like in this chapter, integrated into Unity 3D. You will learn what image-based AR is and how it works with EasyAR by using your own images as markers. You will also learn how to import a custom 3D model into Unity to display it using AR over an image marker. Finally, you will create an augmented catalog where your furniture will come to life.

This chapter has two main goals: to learn EasyAR and its features and to understand the possibilities of AR as a marketing tool. Nowadays, EasyAR is, along with Vuforia, one of the most versatile AR SDKs that can be used for many purposes. By the end of this chapter, you will have the basic skills to continue improving...

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