Book Image

Enterprise Augmented Reality Projects

By : Jorge R. López Benito, Enara Artetxe González
Book Image

Enterprise Augmented Reality Projects

By: Jorge R. López Benito, Enara Artetxe González

Overview of this book

Augmented reality (AR) is expanding its scope from just being used in mobile and game applications to enterprise. Different industries are using AR to enhance assembly line visualization, guide operators performing difficult tasks, attract more customers, and even improve training techniques. In this book, you'll gain comprehensive insights into different aspects of developing AR-based apps for six different enterprise sectors, focusing on market needs and choosing the most suitable tool in each case. You'll delve into the basics of Unity and get familiar with Unity assets, materials, and resources, which will help you build a strong foundation for working on the different AR projects covered in the book. You'll build real-world projects for various industries such as marketing, retail, and automation in a step-by-step manner. This will give you hands-on experience in developing your own industrial AR apps. While building the projects, you'll explore various AR frameworks used in the enterprise environment such as Vuforia, EasyAR, ARCore, and ARKit, and understand how they can be used by themselves or integrated into the Unity 3D engine to create AR markers, 3D models, and components of an AR app. By the end of this book, you'll be well versed in using different commercial AR frameworks as well as Unity for building robust AR projects.
Table of Contents (10 chapters)

Summary

In this chapter, we have made an introduction to AR using Google's ARCore to create a prototype viewer app. We learned how to integrate the capabilities of ARCore and the Sceneform library to make the task of generating an AR scene easier and we have included our own external 3D models. We also created a basic UI that allows us to switch between different models.

Now, you have the skills to create your own application with ARCore. You can improve the current project by adding your own prototype, or prototype pieces, make the model break down into smaller pieces when the user presses a button, or change the color of the model with another button. This chapter has given you the basis to explore the possibilities of AR that's displayed on flat surfaces.

You also have a better knowledge of how AR can be useful in the manufacturing field and you can explore the further...