Book Image

iOS 15 Programming for Beginners - Sixth Edition

By : Ahmad Sahar, Craig Clayton
5 (1)
Book Image

iOS 15 Programming for Beginners - Sixth Edition

5 (1)
By: Ahmad Sahar, Craig Clayton

Overview of this book

With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store. iOS 15 Programming for Beginners is a comprehensive introduction for those who are new to iOS. It covers the entire process of learning the Swift language, writing your own app, and publishing it on the App Store. Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will help you get well-versed with the Swift language to build your apps and introduce exciting new technologies that you can incorporate into your apps. You'll learn how to publish iOS apps and work with Mac Catalyst, SharePlay, SwiftUI, Swift concurrency, and much more. By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey.
Table of Contents (32 chapters)
1
Part 1: Swift
10
Part 2: Design
15
Part 3: Code
25
Part 4: Features

Chapter 22: Getting Started with Mac Catalyst

Apple's Mac Catalyst feature allows you to make a Mac version of an iPad app. This allows you to share the same project and source code for both platforms, making it easier to maintain. During WWDC2021, Apple announced updates to Mac Catalyst that allow you to add more features just for Mac, such as keyboard navigation and printing using Command + P. This chapter will focus on how to make your existing iPhone app run on iPad, so you can make a Mac version of it. By doing so, you will be able to reach an audience of over 100 million active Mac users.

In this chapter, you'll modify your app to make it run on iPads and Macs. First, you'll fix some user interface issues in your app. Next, you'll learn how to make your app's user interface work on the iPad, taking advantage of the iPad's larger screen size. After that, you'll use the iPad version of your app to create the Mac version.

By the end of this...