Book Image

iOS 15 Programming for Beginners - Sixth Edition

By : Ahmad Sahar, Craig Clayton
5 (1)
Book Image

iOS 15 Programming for Beginners - Sixth Edition

5 (1)
By: Ahmad Sahar, Craig Clayton

Overview of this book

With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store. iOS 15 Programming for Beginners is a comprehensive introduction for those who are new to iOS. It covers the entire process of learning the Swift language, writing your own app, and publishing it on the App Store. Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will help you get well-versed with the Swift language to build your apps and introduce exciting new technologies that you can incorporate into your apps. You'll learn how to publish iOS apps and work with Mac Catalyst, SharePlay, SwiftUI, Swift concurrency, and much more. By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey.
Table of Contents (32 chapters)
1
Part 1: Swift
10
Part 2: Design
15
Part 3: Code
25
Part 4: Features

Summary

In this chapter, you created a new class, RestaurantItem, that conforms to the MKAnnotation protocol. Next, you created MapDataManager, a data manager class that loads restaurant data from a .plist file and puts it into an array of RestaurantItem instances. You created the DataManager protocol and refactored both MapDataManager and ExploreDataManager classes to use this protocol. After that, you created the MapViewController class, a view controller for the Map screen, and configured it to display custom annotations. You configured callout buttons in the custom annotations to present the Restaurant Detail screen. Next, you created the RestaurantDetailViewController class, a view controller for the Restaurant Detail screen, and passed data to it from the MapViewController instance. At this point, you know how to create objects that conform to the MKAnnotation protocol, how to add them to a map view, and how to create custom MKAnnotationViews, which enables you to add annotated...