Book Image

iOS 15 Programming for Beginners - Sixth Edition

By : Ahmad Sahar, Craig Clayton
5 (1)
Book Image

iOS 15 Programming for Beginners - Sixth Edition

5 (1)
By: Ahmad Sahar, Craig Clayton

Overview of this book

With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store. iOS 15 Programming for Beginners is a comprehensive introduction for those who are new to iOS. It covers the entire process of learning the Swift language, writing your own app, and publishing it on the App Store. Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will help you get well-versed with the Swift language to build your apps and introduce exciting new technologies that you can incorporate into your apps. You'll learn how to publish iOS apps and work with Mac Catalyst, SharePlay, SwiftUI, Swift concurrency, and much more. By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey.
Table of Contents (32 chapters)
1
Part 1: Swift
10
Part 2: Design
15
Part 3: Code
25
Part 4: Features

Understanding .plist files

Apple developed property lists to store data structures or object states for later reconstitution and transmission. They are commonly used to store preferences for applications. Property list files use the .plist filename extension, and hence are often referred to as .plist files. You will be using a .plist file containing cuisine data, ExploreData.plist, in your project.

You will need to download the code bundle for this book to get the ExploreData.plist file. After that, you can use Xcode to view its contents. Follow these steps:

  1. If you have not yet done so, download the resource files and completed Xcode project for this from this link: https://github.com/PacktPublishing/iOS-15-Programming-for-Beginners-Sixth-Edition.
  2. Open the Chapter14 folder and look inside the resources folder to find ExploreData.plist. This file stores cuisine names and image filenames.
  3. Open the LetsEat project, right-click on the Explore folder in the Project navigator...