Book Image

iOS 15 Programming for Beginners - Sixth Edition

By : Ahmad Sahar, Craig Clayton
5 (1)
Book Image

iOS 15 Programming for Beginners - Sixth Edition

5 (1)
By: Ahmad Sahar, Craig Clayton

Overview of this book

With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store. iOS 15 Programming for Beginners is a comprehensive introduction for those who are new to iOS. It covers the entire process of learning the Swift language, writing your own app, and publishing it on the App Store. Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will help you get well-versed with the Swift language to build your apps and introduce exciting new technologies that you can incorporate into your apps. You'll learn how to publish iOS apps and work with Mac Catalyst, SharePlay, SwiftUI, Swift concurrency, and much more. By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey.
Table of Contents (32 chapters)
1
Part 1: Swift
10
Part 2: Design
15
Part 3: Code
25
Part 4: Features

Exploring controllers and classes

So far, you have implemented view controller scenes in the Main storyboard file using Interface Builder. You added ExploreViewController, a view controller that manages the collection view inside the Explore screen, and RestaurantListViewController, a view controller that manages the collection view inside the Restaurant List screen, to your project. However, you still haven't learned how the code you added to each view controller works, so let's look at that now.

Tip

You may wish to re-read Chapter 10, Building Your User Interface, where you created the ExploreViewController class, and Chapter 11, Finishing Up Your User Interface, where you created the RestaurantListViewController class.

When a typical iOS app is launched, the view controller for the first screen to be displayed is loaded. The view controller has a view property, and automatically loads the view instance assigned to its view property. That view may have subviews...