Book Image

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
88
Index

13. Handling Android Activity State Changes

Based on the information outlined in the chapter entitled “Understanding Android Application and Activity Lifecycles” it is now evident that the activities and fragments that make up an application pass through a variety of different states during the course of the application’s lifespan. The change from one state to the other is imposed by the Android runtime system and is, therefore, largely beyond the control of the activity itself. That does not, however, mean that the app cannot react to those changes and take appropriate actions.

The primary objective of this chapter is to provide a high-level overview of the ways in which an activity may be notified of a state change and to outline the areas where it is advisable to save or restore state information. Having covered this information, the chapter will then touch briefly on the subject of activity lifetimes.