Book Image

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
88
Index

56.4 Sticky Broadcast Intents

By default, broadcast intents disappear once they have been sent and handled by any interested broadcast receivers. A broadcast intent can, however, be defined as being “sticky”. A sticky intent, and the data contained therein, remains present in the system after it has completed. The data stored within a sticky broadcast intent can be obtained via the return value of a call to the registerReceiver() method, using the usual arguments (references to the broadcast receiver and intent filter object). Many of the Android system broadcasts are sticky, a prime example being those broadcasts relating to battery level status.

A sticky broadcast may be removed at any time via a call to the removeStickyBroadcast() method, passing through as an argument a reference to the broadcast intent to be removed.