Book Image

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
88
Index

86.2 Adding Dynamic Feature Support to the Project

Before embarking on the implementation of the app, two changes need to be made to the project to add support for dynamic features. Since the project will be making extensive use of the Play Core Library, a directive needs to be added to the build configuration to include this library. Within Android Studio, open the app level build.gradle file (Gradle Scripts -> build.gradle (Module: DynamicFeature.app)), locate the dependencies section and add the Play Core Library as follows (keeping in mind, as always, that a newer version of the library may now be available):

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dependencies {

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    implementation 'com.google.android.play:core:1.8.0'

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}

Once a dynamic feature module has been downloaded, it is most likely that immediate access to code and resource assets that comprise the feature will be required by the user. By default, however, newly installed feature modules...