Book Image

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
88
Index

43.3 MotionScene

As we have seen in earlier chapters, an XML layout file contains the information necessary to configure the appearance and layout behavior of the static views presented to the user, and this is still the case when using MotionLayout. For non-static views (in other words the views that will be animated) those views are still declared within the layout file, but the start, end and transition declarations related to those views are stored in a separate XML file referred to as the MotionScene file (so called because all of the declarations are defined within a MotionScene element). This file is imported into the layout XML file and contains the start and end ConstraintSets and Transition declarations (a single file can contain multiple ConstraintSet pairs and Transition declarations allowing different animations to be targeted to specific views within the user interface layout).

The following listing shows a template for a MotionScene file:

<?xml version=&quot...