Book Image

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
88
Index

17.8 Setting Attributes

The Attributes panel provides access to all of the available settings for the currently selected component. Figure 17-14, for example, shows the attributes for the TextView widget:

Figure 17-14

The Attributes tool window is divided into the following different sections.

id - Contains the id property which defines the name by which the currently selected object will be referenced in the source code of the app.

Declared Attributes - Contains all of the properties which have already been assigned a value.

Layout - The settings that define how the currently selected view object is positioned and sized in relation to the screen and other objects in the layout.

Transforms - Contains controls allowing the currently selected object to be rotated, scaled and offset.

Common Attributes - A list of attributes that commonly need to be changed for the class of view object currently selected.

All...