Book Image

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
88
Index

73.5 Adding a Broadcast Receiver

The final step in the project is to add an action to the PiP window. The purpose of this action is to display a Toast message containing the name of the currently playing video. This will require some communication between the PiP window and the activity. One of the simplest ways to achieve this is to implement a broadcast receiver within the activity, and the use of a pending intent to broadcast a message from the PiP window to the activity. These steps will need to be performed each time the activity enters PiP mode so code will need to be added to the onPictureInPictureModeChanged() method. Locate this method now and begin by adding some code to create an intent filter and initialize the broadcast receiver:

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import android.content.BroadcastReceiver;

import android.content.Context;

import android.content.Intent;

import android.content.IntentFilter;

import android.widget.Toast;

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public class MainActivity extends...