Book Image

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
88
Index

86.8 Uploading the App Bundle for Testing

The project is now ready for the first phase of testing. This involves generating a release app bundle and uploading it to the Google Play Console. The steps to achieve this were outlined in the chapter entitled “Creating, Testing and Uploading an Android App Bundle” but can be summarized as follows:

1. Log into the Google Play Console and create a new application.

2. Work through the steps to configure the app in terms of title, descriptions, categorization and image assets (sample image assets can be found in the image_assets folder of the sample code download that accompanies this book) and save the draft settings. Also be sure to enable Google Play app signing for the bundle.

3. Use the Android Studio Build -> Generate Signed App Bundle / APK... menu to generate a signed release app bundle.

4. In the Google Play Console, select the Testing -> Internal testing option from the left hand navigation panel.

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