Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Introduction

This chapter covers worker pools, wait groups for async operations, and the use of the context package. Parallelism and concurrency are some of the most advertised and promoted features of the Go language. This chapter will offer a number of useful patterns to get you started and help you understand these features.

Go provides primitives that make parallel applications possible. Goroutines allow any function to become asynchronous and concurrent. Channels allow an application to set up communication with goroutines. One of the famous sayings in Go is Do not communicate by sharing memory; instead, share memory by communicating from https://blog.golang.org/share-memory-by-communicating.