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Game Programming Using Qt Beginner's Guide

Game Programming Using Qt Beginner's Guide

By : Witold Wysota, Lorenz Haas
4.3 (4)
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Game Programming Using Qt Beginner's Guide

Game Programming Using Qt Beginner's Guide

4.3 (4)
By: Witold Wysota, Lorenz Haas

Overview of this book

Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming more popular by the day, especially on mobile and embedded devices. Despite its simplicity, it's a powerful tool that perfectly fits game developers’ needs. Using Qt and Qt Quick, it is easy to build fun games or shiny user interfaces. You only need to create your game once and deploy it on all major platforms like iOS, Android, and WinRT without changing a single source file. The book begins with a brief introduction to creating an application and preparing a working environment for both desktop and mobile platforms. It then dives deeper into the basics of creating graphical interfaces and Qt core concepts of data processing and display before you try creating a game. As you progress through the chapters, you’ll learn to enrich your games by implementing network connectivity and employing scripting. We then delve into Qt Quick, OpenGL, and various other tools to add game logic, design animation, add game physics, and build astonishing UI for the games. Towards the final chapters, you’ll learn to exploit mobile device features such as accelerators and sensors to build engaging user experiences. If you are planning to learn about Qt and its associated toolsets to build apps and games, this book is a must have.
Table of Contents (13 chapters)
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12
Index

Time for action – using Google's Distance Matrix API


The GUI for this example is kept simple—the source code is attached with the book. It consists of two line edits (ui->from and ui->to) that allow you to enter the origin and destination of the journey. It also provides you with a combo box (ui->vehicle) that allows you to choose a mode of transportation—whether you want to drive a car, ride a bicycle, or walk—a push button (ui->search) to start the request, and a text edit or (ui->result) to show the results. The result will look like this:

MainWindow—a subclass of QMainWindow—is the application's main class that holds two private members: m_nam, which is a pointer to QNetworkAccessManager, and m_reply, which is a pointer to QNetworkReply.

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Game Programming Using Qt Beginner's Guide
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