Book Image

Mastering Android Game Development with Unity

By : Siddharth Shekar
Book Image

Mastering Android Game Development with Unity

By: Siddharth Shekar

Overview of this book

Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web, desktop, mobile, and console. With Unity's intuitive, easy-to-learn toolset and this book, it's never been easier to become a game developer. You will begin with the basic concepts of Android game development, a brief history of Android games, the building blocks of Android games in Unity 5, and the basic flow of games. You will configure an empty project for the Jetpack Joyride Clone Game, add an environment and characters, and control them. Next you will walk through topics such as particle systems, camera management, prefabs, animations, triggers, colliders, and basic GUI systems. You will then cover the basic setup for 3D action fighting games, importing models, textures and controlling them with a virtual on-screen joystick. Later you will set up Scene for 3D Configuration, create basic gameplays, and manage input controls. Next you will learn to create the interface for the main menu, gameplay, game over, achievements, and high score screens. Finally you will polish your game with stats, sounds, and Social Networking, followed by testing the game on Android devices and then publishing it on Google Play, Amazon, and OUYA Stores.
Table of Contents (15 chapters)
Title Page
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface

Configuring Project for 3D Games in Unity


In previous chapters, we were learned about 2D games and we also learned about how 2D game projects are created and configured in Unity. For 3D projects, the procedure is almost identical, except some changes need to be done. Let's start by launching Unity 5 and creating an empty project with it.

If you are already aware of 3D game projects configuration or have worked on any 3D game before, you can safely skip this section. When you launch Unity 5, it shows a project wizard, as shown in the following screenshot:

Figure 3.2 Unity 5 new project wizard

The project wizard shows a list of all the recent projects along with their names. The most recent project is highlighted for quick opening. On the top-right side of the wizard, there are controls to create a new project from scratch and open any specific project from any directory. Let's start by creating a new project by clicking on the New project button on the top right. You will be presented with the...