Book Image

Mastering Android Game Development with Unity

By : Siddharth Shekar
Book Image

Mastering Android Game Development with Unity

By: Siddharth Shekar

Overview of this book

Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web, desktop, mobile, and console. With Unity's intuitive, easy-to-learn toolset and this book, it's never been easier to become a game developer. You will begin with the basic concepts of Android game development, a brief history of Android games, the building blocks of Android games in Unity 5, and the basic flow of games. You will configure an empty project for the Jetpack Joyride Clone Game, add an environment and characters, and control them. Next you will walk through topics such as particle systems, camera management, prefabs, animations, triggers, colliders, and basic GUI systems. You will then cover the basic setup for 3D action fighting games, importing models, textures and controlling them with a virtual on-screen joystick. Later you will set up Scene for 3D Configuration, create basic gameplays, and manage input controls. Next you will learn to create the interface for the main menu, gameplay, game over, achievements, and high score screens. Finally you will polish your game with stats, sounds, and Social Networking, followed by testing the game on Android devices and then publishing it on Google Play, Amazon, and OUYA Stores.
Table of Contents (15 chapters)
Title Page
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface

Adding social media integration


First, let us setup a Facebook share integration. Go to https://developers.facebook.com/ that will open the Facebook developer site. Log in with your Facebook login and password:

Click on My Apps box on the top and select the Add a New App option:

Type in the name of the game in the Display Name field. Add your contact e-mail address and select Apps for Pages option in the Category list. Then click on the Create App ID button.

In settings click on + Add Platform button at the bottom and choose Android. Add the package name for the app and add in the Class Name field, which will also be in the reverse website name with the class name at the end. When we create a manager in Unity, we have to make sure that the class name matches this:

You will also get an App ID, copy this information as this will be required. Next on the top-right corner, there is a button called DOCs, click it as we will need to download the Facebook SDK for Unity. Click on Unity SDK from the...