Book Image

Mastering Android Game Development with Unity

By : Siddharth Shekar
Book Image

Mastering Android Game Development with Unity

By: Siddharth Shekar

Overview of this book

Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web, desktop, mobile, and console. With Unity's intuitive, easy-to-learn toolset and this book, it's never been easier to become a game developer. You will begin with the basic concepts of Android game development, a brief history of Android games, the building blocks of Android games in Unity 5, and the basic flow of games. You will configure an empty project for the Jetpack Joyride Clone Game, add an environment and characters, and control them. Next you will walk through topics such as particle systems, camera management, prefabs, animations, triggers, colliders, and basic GUI systems. You will then cover the basic setup for 3D action fighting games, importing models, textures and controlling them with a virtual on-screen joystick. Later you will set up Scene for 3D Configuration, create basic gameplays, and manage input controls. Next you will learn to create the interface for the main menu, gameplay, game over, achievements, and high score screens. Finally you will polish your game with stats, sounds, and Social Networking, followed by testing the game on Android devices and then publishing it on Google Play, Amazon, and OUYA Stores.
Table of Contents (15 chapters)
Title Page
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface

Generic and humanoid rigs


Although we have discussed the models and how to import these models in Unity3D, we have not talked about what those models should be or which types of models are preferred by the game engine. A model can include anything from a simple cube with texture to furniture and homes to life characters and aliens to space orbits and planets. In most cases, games are more about the interactive storyline, which involves lots of characters (mostly humans) with many kinds of emotions and expressions. Unity3D, being a very easy to learn and use platform for game development, took this task of providing characters and humans support and offers a highly flexible and fully featured set of tools to handle, animate, and manage character models in a very easy way.

What are humanoid characters?

As it is clear in the word humanoid itself, humanoid characters are the characters based on humans. It is not necessary to be a human, but it should be based on the physical shape of humans. The...