The sound effects aren't something you immediately think about when starting a level; they are usually decided closer to the end of the planning, or, in some scenarios, when the level is already in production, which is often the reason why they're being neglected. That is a huge shame, since well-tuned and arranged sound effects can greatly benefit the level in creating substance and reinforcing the theme.
With Unity 5, we have great tools that can help us in achieving a varied and rich sound design for our levels. Throughout this chapter, we will look into different topics associated with sound design in Unity and will learn the following:
How does sound work in Unity 5
Creating and configuring sound receivers and emitters
Starting with the audio mixer to arrange, mix, and manipulate sound effects
How to utilize reverb zone and audio filters to add environmental influence
Sound effects may be an alien topic to many developers; therefore, we will only cover the material...