Author Alan Thorn |
Copy Editor Safis Editing |
Reviewer Francesco Sapio |
Project Coordinator Ulhas Kambali |
Commissioning Editor Amarabha Banerjee |
Proofreader Safis Editing |
Acquisition Editor Larissa Pinto |
Indexer Aishwarya Gangawane |
Content Development Editor Onkar Wani |
Production Coordinator Arvindkumar Gupta |
Technical Editor Murtaza Tinwala |
Graphics Abhinash Sahu |
Mastering Unity 5.x
By :
Mastering Unity 5.x
By:
Overview of this book
Mastering Unity 5.x is for developers wishing to optimize the features of Unity 5.x. With an in-depth focus on a practical project, learn all about Unity architecture and impressive animation techniques. With this book, produce fun games with confidence.
Table of Contents (16 chapters)
Mastering Unity 5.x
Credits
About the Author
Acknowledgment
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
Free Chapter
Preparation and Asset-Configuring
Level Design and Structure
Player Controls - Movement
Player Controls - Typing and Health
Enemies and Artificial Intelligence
Project Management and Version Control
Persistent Data - Load and Save Game States
Performance, Optimization, Mobiles, and More
Customer Reviews