The primary usage of Materials is to make surfaces appear in the color you want them. In your scene, you will have light sources and surfaces. Surfaces are coated in materials that reflect and refract the light, which you then see using the camera's eye. The basic thing to do with a material is to modify the color of a surface.
Tip
Do not ignore the importance of tuning your light sources to make materials look as you wish them to look!
Getting used to the Material Editor takes some practice, but once you get used to it, you can do amazing things with it. In this recipe, we'll just use some of the very basic functionality to construct a wooden textured material.
Tip
Texture versus Material: Keep in mind that there is a big difference between the terms texture and material. A texture is just an image file (such as a photograph of some wood.png
); a material, on the other hand, is a combination of textures, colors, and mathematical formulae for describing how...