Book Image

Unreal Engine 4 Scripting with C++ Cookbook

By : William Sherif, Stephen Whittle
Book Image

Unreal Engine 4 Scripting with C++ Cookbook

By: William Sherif, Stephen Whittle

Overview of this book

Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this book will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language.
Table of Contents (19 chapters)
Unreal Engine 4 Scripting with C++ Cookbook
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface
Index

Modifying color using a basic Material


The primary usage of Materials is to make surfaces appear in the color you want them. In your scene, you will have light sources and surfaces. Surfaces are coated in materials that reflect and refract the light, which you then see using the camera's eye. The basic thing to do with a material is to modify the color of a surface.

Tip

Do not ignore the importance of tuning your light sources to make materials look as you wish them to look!

Getting used to the Material Editor takes some practice, but once you get used to it, you can do amazing things with it. In this recipe, we'll just use some of the very basic functionality to construct a wooden textured material.

Tip

Texture versus Material: Keep in mind that there is a big difference between the terms texture and material. A texture is just an image file (such as a photograph of some wood.png); a material, on the other hand, is a combination of textures, colors, and mathematical formulae for describing how...