Book Image

Unity 2017 2D Game Development Projects

By : Francesco Sapio, Lauren S. Ferro
Book Image

Unity 2017 2D Game Development Projects

By: Francesco Sapio, Lauren S. Ferro

Overview of this book

<p>2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to create 2D games using Unity 2017, look no further. With this book, you will learn all the essentials of 2D game development by creating three epic games in a step-by-step manner throughout the course of this book. </p><p> </p><p>The first game will have you collecting as many cakes as possible. The second will transport you to outer space to traverse as far as possible while avoiding enemy spaceships. The last game will have you running and jumping across platforms to collect coins and other exotic items. </p><p> </p><p>Throughout all these three games, you will create characters, make them move, and create some enemies. And then, of course, write code to destroy them!. After showing you the necessities of creating a game, this book will then help you to porting the game to a mobile platform, and provide a path to publish it on the stores. </p><p> </p><p>By the end of this book, you will not only have created three complete great games, but be able to apply your knowledge to create and deploy your own games.</p>
Table of Contents (14 chapters)

Exporting the game

Drum roll! The game is now finished and it's time to export. Unlike the other chapters, we'll also cover how to export the game to mobile devices such as iOS and Android. You can use the same approach for the other games, should you also wish to export them to mobile devices. In addition, we’ll also cover some best practices for exporting to mobile devices. However, keep in mind that we didn't rearrange the input to work on a mobile device. In that case, it's better if you refer to a specific book about mobile game development.

For a standalone build, if you want to build your game as an executable to run on a PC or Mac, Unity offers a simple process to do so:

  1. Open the Build Settings. You can find this by navigating to the top menu, File | Build Settings, or via the keyboard shortcut Ctrl + Shift + B (or command + Shift + B on a Mac...