Book Image

Unity 2017 2D Game Development Projects

By : Francesco Sapio, Lauren S. Ferro
Book Image

Unity 2017 2D Game Development Projects

By: Francesco Sapio, Lauren S. Ferro

Overview of this book

<p>2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to create 2D games using Unity 2017, look no further. With this book, you will learn all the essentials of 2D game development by creating three epic games in a step-by-step manner throughout the course of this book. </p><p> </p><p>The first game will have you collecting as many cakes as possible. The second will transport you to outer space to traverse as far as possible while avoiding enemy spaceships. The last game will have you running and jumping across platforms to collect coins and other exotic items. </p><p> </p><p>Throughout all these three games, you will create characters, make them move, and create some enemies. And then, of course, write code to destroy them!. After showing you the necessities of creating a game, this book will then help you to porting the game to a mobile platform, and provide a path to publish it on the stores. </p><p> </p><p>By the end of this book, you will not only have created three complete great games, but be able to apply your knowledge to create and deploy your own games.</p>
Table of Contents (14 chapters)

Summary

We started the chapter by using UI elements to interact with touchscreens so that our game could work on mobile devices.
Then, we moved onto describing how to export the game, with a particular focus on Android builds. We have covered many of the basic topics when it comes to learning about 2D game development in Unity. Congratulations!

If there is one important thing that you should continue to do on your journey as a game developer, it is to never stop learning. Technology changes so quickly, and therefore software and hardware are always advancing and quickly becoming obsolete. In saying that, to stay above and beyond and to ensure that your skills today are as strong as those needed for tomorrow, never stop learning.