Book Image

Unity 2017 2D Game Development Projects

By : Francesco Sapio, Lauren S. Ferro
Book Image

Unity 2017 2D Game Development Projects

By: Francesco Sapio, Lauren S. Ferro

Overview of this book

<p>2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to create 2D games using Unity 2017, look no further. With this book, you will learn all the essentials of 2D game development by creating three epic games in a step-by-step manner throughout the course of this book. </p><p> </p><p>The first game will have you collecting as many cakes as possible. The second will transport you to outer space to traverse as far as possible while avoiding enemy spaceships. The last game will have you running and jumping across platforms to collect coins and other exotic items. </p><p> </p><p>Throughout all these three games, you will create characters, make them move, and create some enemies. And then, of course, write code to destroy them!. After showing you the necessities of creating a game, this book will then help you to porting the game to a mobile platform, and provide a path to publish it on the stores. </p><p> </p><p>By the end of this book, you will not only have created three complete great games, but be able to apply your knowledge to create and deploy your own games.</p>
Table of Contents (14 chapters)

Importing audio

Importing audio into Unity follows the same processes as importing any other type of asset. We will cover the basics of what you need to know in the following sections.

Audio Listener

Have you heard the saying, If a tree falls in a forest and no one is there to hear it, does it still make a sound? Well, in Unity, if there is nothing to hear your audio, then the answer is no. This is because Unity has a component called an Audio Listener, which works like a microphone. To locate the Audio Listener, click the Main Camera, and then look over at the Inspector; it should be located near the bottom, like in the following image:

If for some reason, it isn't there, you can always add it by clicking the following...