If you enjoyed this book, you may be interested in these other books by Packt:
Unity 2017 Game Optimization - Second Edition
Chris Dickinson
ISBN: 978-1-78839-236-5
- Use the Unity Profiler to find bottlenecks anywhere in your application, and discover how to resolve them
- Implement best practices for C# scripting to avoid common pitfalls
- Develop a solid understanding of the rendering pipeline, and maximize its performance by reducing draw calls and avoiding fill rate bottlenecks
- Enhance shaders in a way that is accessible to most developers, optimizing them through subtle yet effective performance tweaks
- Keep your scenes as dynamic as possible by making the most of the Physics engine
- Organize, filter, and compress your art assets to maximize performance while maintaining high quality
- Discover different kinds of performance problems that are critical for...