Book Image

Building an RPG with Unity 2018 - Second Edition

By : Vahé Karamian
Book Image

Building an RPG with Unity 2018 - Second Edition

By: Vahé Karamian

Overview of this book

In a role-playing game (RPG), users control a character, usually in the game's imaginary universe. Unity has become a top choice for developers looking to create these kinds of immersive RPGs. Building an RPG with Unity 2018, based on building some of the most common RPG features, teaches you tips, tricks, and techniques that can be applied to your own game. To start with, the book guides you through the fundamentals of role-playing games. You will learn the necessary aspects of building an RPG, such as structuring the game environment, customizing characters, controlling the camera, and designing other attributes such as inventory and weapons. You will also explore designing game levels by adding more features. Once you have understood the bigger picture, you will understand how to tackle the obstacles of networking in Unity and implement multiplayer mode for your RPG games. By the end of the book, you will be able to build upon the core RPG framework elements to create your own immersive games.
Table of Contents (16 chapters)
Title Page
Copyright and Credits
Dedication
Packt Upsell
Contributors
Preface
Index

Asset inventory


Now is a good time to discuss some of the basic assets that will be required for the development of our RPG. Our game assets are defined by the scenes we describe for our game. For our RPG, we have described four unique scenes. Each one has been described in enough detail for us to get an idea of the types of assets we will require.

Environment assets

The general theme of our game will be medieval. There are several ways to go about this. The first and preferred way is to either create the environment models by yourself or a with a teammate; the second is to find a freely available model that has been created by a third party; and the third is to purchase 3D models created by a third party.

The Asset Store is a great place for you to start hunting for great content if you do not have the ability to create your own 3D models. You can use the Asset Store to search for medieval-themed environments that can be used for the game.

One of my favorites is called Medieval Environment...