Summary
In this chapter, we dived into the world of online multiplayer puzzle platformers, which emphasized teamwork and collaboration. Players will be challenged to work together, leveraging their skills to overcome obstacles and progress through intricate levels. Throughout the chapter, we explored key concepts and techniques to enhance the multiplayer experience and create a seamless collaborative gameplay environment.
To enable multiplayer functionality, we introduced the MultiplayerSpawner
class, which dynamically instantiates Player
instances based on the number of connected players. This ensures that each player has a unique avatar in the game, promoting a personalized and immersive multiplayer experience. The Player
class played a crucial role, and we implemented the setup_multiplayer()
method to configure its multiplayer settings. This method allowed us to set each instance’s multiplayer authority, adjust physics and input processing, and update a visual player index...