Book Image

Panda3D 1.7 Game Developer's Cookbook

Book Image

Panda3D 1.7 Game Developer's Cookbook

Overview of this book

Table of Contents (20 chapters)
Panda3D 1.7 Game Developer's Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

About the Reviewers

Cynthia "CG" Anderson (yes, CGA are really her initials) has been involved in the software industry for over 20 years, and has worn many hats—from researcher, to software designer, to UI/UX consultant, to marketing/customer insight researcher, to AI experimenter, to technical writer, to program manager, but also to avid artist, and storyteller. She's shipped multimedia titles as well as written hundreds of pages of user/developer documentation for various companies, as well as advised other past technical books during her varied history. She's seen the rapid expansion of the Internet and of the visual dimension of computing, including being involved in virtual worlds standards definition and couldn't be happier at the result. In fact, she hopes many more people will embrace open source gems like Panda3D, as well as others of equal caliber, and continue to keep not just the open source community but the whole software industry alive and vibrant with new innovations, new opportunities for storytelling, and the creation of entirely new methods for virtual world immersion. You can contact CG through her page on LinkedIn. CG resides currently in the Seattle, WA area.

Paulo Barbeiro is Brazilian, from São Paulo, graduated in Graphic Design in 2004, at Belas Artes SP College, and postgraduate in Game Development at SENAC SP. Paulo has started his professional carrier in 1999, as web developer.

Today, besides the web and mobile application development work, Paulo is involved in experimental educational projects in technology and cyber culture, at SESC SP, where he leads activities about creative code, and art-software, like interactive environments, games, and entertainment media.