Book Image

Corona SDK Mobile Game Development: Beginner's Guide

Book Image

Corona SDK Mobile Game Development: Beginner's Guide

Overview of this book

Corona SDK is the fastest and easiest way to create commercially successful cross platform mobile games. Just ask Robert Nay, a 14 year old who created Bubble Ball - downloaded three million times, famously knocking Angry Birds off the top spot. You don't need to be a programming veteran to create games using Corona. Corona SDK is the number one tool for creating fun, simple blockbuster games. Assuming no experience at all with programming or game development you will learn the basic foundations of Lua and Corona right through to creating several monetized games deployable to Android and Apple stores. You will begin with a crash course in Lua, the programming language underpinning the Corona SDK tool. After downloading and installing Corona and writing some simple code you will dive straight into game development. You will start by creating a simple breakout game with controls optimized for mobile. You will build on this by creating two more games incorporating different features such as falling physics. The book ends with a tutorial on social network integration, implementing in app purchase and most important of all monetizing and shipping your game to the Android and App stores.
Table of Contents (18 chapters)
Corona SDK Mobile Game Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Summary


In this chapter, we covered some of the necessary tools needed to start developing applications for Corona SDK. Whether you are working on a Mac OS X or Microsoft Windows, you will notice the similarities on how to work on both operating systems and how simple it is to run Corona SDK.

To familiarize yourself with Corona better, try doing the following:

  • Take the time to look into the sample code provided by Corona to view the capabilities of the SDK

  • Feel free to alter any of the sample code to your liking to get a better understanding of programming in Lua

  • Whether you're working on iOS (if you're a registered Apple Developer) or Android, try installing any of the sample code to your device to see how the applications work outside the simulator environment

  • Take a look at the Ansca forums at http://developer.anscamobile.com/forum/ and browse through the latest discussions on Corona development by fellow Corona SDK developers and personnel

Now that you understand the process of displaying objects in Corona, we'll be able to dive into other functions that will help create an operational mobile game.

In the next chapter, we'll be going into more depth on Lua programming language and learning simple coding techniques that are similar to the sample code in Corona. You will get a better understanding of the Lua syntax and notice how fast and easy it is to learn compared to other programming languages. So let's get started!