Book Image

Corona SDK Mobile Game Development: Beginner's Guide

Book Image

Corona SDK Mobile Game Development: Beginner's Guide

Overview of this book

Corona SDK is the fastest and easiest way to create commercially successful cross platform mobile games. Just ask Robert Nay, a 14 year old who created Bubble Ball - downloaded three million times, famously knocking Angry Birds off the top spot. You don't need to be a programming veteran to create games using Corona. Corona SDK is the number one tool for creating fun, simple blockbuster games. Assuming no experience at all with programming or game development you will learn the basic foundations of Lua and Corona right through to creating several monetized games deployable to Android and Apple stores. You will begin with a crash course in Lua, the programming language underpinning the Corona SDK tool. After downloading and installing Corona and writing some simple code you will dive straight into game development. You will start by creating a simple breakout game with controls optimized for mobile. You will build on this by creating two more games incorporating different features such as falling physics. The book ends with a tutorial on social network integration, implementing in app purchase and most important of all monetizing and shipping your game to the Android and App stores.
Table of Contents (18 chapters)
Corona SDK Mobile Game Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Distributing iOS applications


Once your game is finally debugged and completed, what's next? Assuming you're already registered in the iOS Developer Program, there are some guidelines that have to be followed before an application can be submitted to the App Store.

Prepping your app icons

There are various image sizes and naming conventions required for your app icon depending on which iOS devices your application is developed for. You can find the latest information in the Application Icons section of the iOS Human Interface Guidelines on the Apple Developer website: https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/MobileHIG/MobileHIG.pdf.

The following are the app icon requirements, which also need to be in .png format:

  • iTunesArtwork—512x512 px image. The .png extension needs to be removed for this image.

  • Icon.png—57x57 px image. Used for the App Store and home screen on iPhone 3G/iPod Touch.

  • [email protected]—114x114 px image. Used for the iPhone 4/4S home screen.

  • Icon...