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Book Overview & Buying
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Table Of Contents
3ds Max Speed Modeling for 3D Artists
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The reference images for this project are found in the content files for the book under \Packt3dsMax\Chapter 03\, where there is a front view (Front.png) and a side view (Side.png).
Open the \Packt3dsMax\Chapter 03\SceneStart.max scene, which is a template scene with NVIDIA iray settings provided. It includes a camera, ground Plane primitive with an Autodesk Generic Material, and a Daylight system overhead with appropriate exposure applied in the Environment settings (press 8). The scene objects are frozen and on a layer
of their own called Basic Elements.
Open the Material Editor (press M) and make sure that Slate Material Editor... is the active option through the Modes menu.
In our template scene, NVIDIA iray is set as the renderer for previewing what we're going to make. So we need to use appropriate materials. For example, NVIDIA iray accepts mental ray materials and not the Standard materials designed for the default scanline renderer. A model destined to live...
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