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Table Of Contents
3ds Max Speed Modeling for 3D Artists
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This chapter demonstrates the usefulness of developing an internal library or vocabulary of visual memes for your tech, mech, and hard surface models. It is very difficult to make a fictional model of a man-made object without some familiarity with how real man-made objects get their look, especially in terms of fabricated or manufactured detail. In this chapter we'll analyze some prevalent ideas about depicting "sci-fi" tech along with time-saving methods for constructing parts to reference in models.
These are the topics covered in the chapter:
A visual language for science fiction machinery
Spare parts
A Greeble factory
From primitive origins...
…Into outer space
A star ship construction walk through
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