Cameras are unique GameObjects that serve as our eyes and ears in the game and the editor. By default there are two cameras—the Editor Camera and a Main Camera. The Editor Camera allows us to see objects in the Scene window and the Main Camera is the one we will be using during play testing. Sure, we can have as many cameras as we want and there are a lot of settings that we can play with, but at this point, it's enough to just be aware of it.
Building Levels in Unity
By :
Building Levels in Unity
By:
Overview of this book
Table of Contents (17 chapters)
Building Levels in Unity
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Meet Unity
Importing and Configuring Props
Shaping Landscape
Dealing with Basic Animations
Invite Your Characters to Unity
Using Mecanim for Advanced Animations
Lighting Up the World
Bringing the Sound
Exploring the Particle System
Final Editing and Build
Index
Customer Reviews