An Action mapping is for handling single-button pushes (not buttons that are held down). For buttons that should be held down, be sure to use an Axis mapping instead.
Have a UE4 project ready with the actions that you need to complete, such as Jump
or ShootGun
.
Open Settings | Project Settings | Input.
Go to the Action Mappings heading, and click on the + icon beside it.
Start to type in the actions that should be mapped to button pushes. For example, type in
Jump
for the first Action.Select a key to press for that action to occur, for example, Space Bar.
If you would like the same action triggered by another key push, click on the + beside your Action Mappings name, and select another key to trigger the Action.
If you want that the Shift, Ctrl, Alt, or Cmd keys should be held down for the Action to occur, be sure to indicate that in the checkboxes to the right of the key selection box.
To link your Action to...