Book Image

Sculpting the Blender Way

By : Xury Greer
Book Image

Sculpting the Blender Way

By: Xury Greer

Overview of this book

Sculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and dozens of 3D sculpture example files, this book is an invaluable resource for traditional and digital sculptors looking to try their hand at sculpting in Blender. The first part of the book will teach you how to navigate Blender's user interface and familiarize yourself with the core workflows, as well as gain an understanding of how the sculpting features work, including basic sculpting, Dyntopo, the Voxel Remesher, QuadriFlow, and Multiresolution. You’ll also learn about a wide range of brushes and all of the latest additions to the sculpting feature set, such as Face Sets, Mesh Filters, and the Cloth brush. The next chapters will show you how to customize these brushes and features to create fantastic 3D sculptures that you can share with the ever-growing Blender community. By the end of this book, you'll have gained a complete understanding of the core sculpting workflows and be able to use Blender to bring your digital characters to life.
Table of Contents (12 chapters)

Creating a bulbous nose and cheeks with the Inflate brush

In the Smoothing the lumpy and jagged surfaces of the sculpture section of this chapter, we removed a lot of rough surface artifacts in the character sculpture. This improved the model in a lot of ways, but it also deemphasized many of our character's facial features. Let's try to enhance some of those features by going over them with the Inflate brush.

Getting ready

You can either continue with the model you've been making so far, or if you would rather start this section using our example, download and open the simpleCharacterHead_05_Start.blend file here: https://github.com/PacktPublishing/Sculpting-the-Blender-Way/blob/main/Chapter03/simpleCharacterHead_05_Start.blend.

Once we've got our character model open in Blender, we'll be ready to try out the Inflate brush.

How to do it…

We'll start by activating the Inflate brush and enlarging the nose:

  1. Find the Inflate...